The challenge has garnered a good amount of webmasters, from familiar to new faces, yay! To anyone reading this while still debating whether to sign up: Do consider joining us even if you might not finish your shrine by the deadline. You are invited to make use of this space if it motivates you and drives the completion of your shrine along!
My questions this week: Do you have any specific plans for your shrine aside from the challenge theme, e.g. is there anything specific you want to achieve, something new you want to try out, a skill you want to pick up? Where do you foresee your biggest challenges?
Again, feel free to chat about anything, no need to answer any of these questions. Also note that any previous checkpoint posts will stay open and you are more than welcome to reply and continue conversations there!
My questions this week: Do you have any specific plans for your shrine aside from the challenge theme, e.g. is there anything specific you want to achieve, something new you want to try out, a skill you want to pick up? Where do you foresee your biggest challenges?
Again, feel free to chat about anything, no need to answer any of these questions. Also note that any previous checkpoint posts will stay open and you are more than welcome to reply and continue conversations there!
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Date: 25 Oct 2025 11:39 (UTC)For this site, I'd really like to try using Flexbox to design the layout. I'm familiar with it but have only used it sparingly, and I don't have a good grasp of the concepts. I think using Flexbox would be a good exercise in learning more modern techniques that have sort of passed me by in the past few years, ha.
Unfortunately, I have a feeling that this will be a headache and a half to figure out...! So if anyone has any resources they can share on Flexbox, I'd be very grateful.
Other than that, I think my biggest challenge for this site is just going to be the tedium of rewatching cutscenes to take screenshots. Thankfully, Final Fantasy XIV has an ingame cutscene viewer, so I can easily open up any cutscene I need and get screencaps, but it's still a laborious task. I might also replay some of the Shadowbringers role quests since I haven't done them in a long time, although the transcripts fans have made are very handy... we'll see.
Also, I should like, start working on the site, LMAO. In my defense I've had a lot of health issues this month, but I have no real excuse for why I haven't started work back on the site yet, coughs. Hopefully I can get to that this coming week.
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Date: 25 Oct 2025 15:17 (UTC)My specific plans for the shrine:
I'm building a comprehensive shrine to Millicent from Elden Ring called "Scarlet Remembrance." The structure focuses on three voices for each chapter: Codex (the data/mechanics), Chronicle (the narrative journey), and Ritual (the emotional/poetic truth). My goal is to create something that feels like both a devotional space and an illuminated manuscript — treating her story through the lens of recursion and memory rather than tragedy.
What I want to achieve:
Beyond the challenge theme, I'm trying to create a space that serves both newcomers to Elden Ring and existing fans. I want readers to understand who Millicent is even if they've never played the game, but also provide depth for people who've completed her questline multiple times. I'm also experimenting with interactive elements like a memory offering system where visitors can leave words/thoughts.
Skills I want to develop:
This is my first major web project in years, so I'm relearning modern CSS (animations, scroll-triggered effects, responsive design) and pushing myself to write longer-form content. I'm also working on fighting my perfectionism — learning when something is "good enough" versus endlessly tweaking.
My biggest challenges:
Writing is definitely the hardest part for me. I struggle with analysis paralysis and second-guessing every paragraph. The creative side is also challenging since it's been a while since I've done any design work. And of course, perfectionism is constantly trying to convince me nothing is ready yet!
The shrine is about 90% complete structurally, and now I'm in the refinement phase — replacing placeholder content with actual in-game quotes, finalizing imagery, and polishing the prose. The deadline is actually helping me push through the perfectionism and just finish something.
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Date: 26 Oct 2025 07:58 (UTC)I also have a basic site map sorted. I've titled it the Gospel of Alex, and I want it to be like, part narrative/story about Divine Greg, and then the canon stuff divided into a few pages, then the fanfic, though I've not got a good name for that other than 'the fanon' but i'll work on it lol. I basically want it to feel like a religious page, which I have a lot of experience making content for, but not necessarily coding, so. I want it to feel like entering a shrine for an obscure god, and this is all the information about Him. Stories, information, and devotional writings (fanfic), perhaps. Something like that, anyway.
It's a bit of a mess at the moment, but I did get a splash page up, I just need to tweak the text and the font choice perhaps. And the colours. Some of the colours aren't quite what I would like them to be yet as I'm still deciding on a colour scheme. I can't decide on what background to use, because there's one that would be Very Taskmaster, but I am also drawn to a more parchment-style background to make it feel idk. More like a religious text type of thing. But yeah. That's where I'm at right now. Once I get my halloween fic out of the way, I can devote more time to this.
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Date: 26 Oct 2025 15:34 (UTC)Ha, this is very relatable. I swear half the sites I've ever made were because I had a deadline, either external or self-imposed. It's amazing what that pressure can help you achieve.
I'm very much looking forward to your site! Good luck both with putting it together and learning new code — I feel as if there's a ton I still need to learn, even without taking a significant break from it.
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Date: 26 Oct 2025 18:05 (UTC)For flexbox, I've seen many people say that CSS-Tricks' Flexbox Layout Guide has proved most helpful, and I can see why: It's succinct and the images say it all, so you could get by just by c/ping code snippets. (This is what I consulted for a first overview and as a cheat sheet when I first tried out flexbox not too long ago.) I also want to go step by step through the basics again with The Odin Project's flexbox guide, and to put in some practice with Flexbox Froggy. For a video tutorial, I've seen people recommend Net Ninja on Youtube.
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Date: 28 Oct 2025 08:44 (UTC)Thank you, Lethe! 💗 I'll be sure to refer back to this when it comes time to start coding.
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Date: 28 Oct 2025 12:34 (UTC)Layout-wise...I'd like to learn a new skill, if I could, but I'm plum out of ideas as to what I want to learn. Maybe something fun with dropdown menus I haven't tried yet, or suchlike. I'll poke around tutorial sites until something jumps out at me! ♥
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Date: 31 Oct 2025 14:50 (UTC)I'm really glad you relate; it's comforting to know other creators go through that same cycle of perfectionism and release.
Thank you again for the encouragement—it honestly means a lot while I'm deep in the final stretch.
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Date: 31 Oct 2025 15:09 (UTC)The parchment background sounds divine for the tone you're chasing; it gives that aged, devotional atmosphere, like a gospel that’s been copied and smudged a hundred times. But I'm also haunted by the idea of sneaking the Taskmaster imagery in underneath, as if His presence is bleeding faintly through the page. That might give you both aesthetics at once.
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Date: 31 Oct 2025 15:14 (UTC)And you're right—fanlistings and shrines occupy such different energies. Fanlistings orbit aesthetics; shrines invite confession. Even a minimal structure can feel devotional if the words are alive inside it. Dropdowns could be a beautiful touch though—like scripture margins or hidden footnotes the reader uncovers slowly. I'm really looking forward to seeing how your text determines the architecture.
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Date: 1 Nov 2025 06:05 (UTC)Fanlistings orbit aesthetics; shrines invite confession.
Oh, beautifully and accurately put! I'm not going to write off fanlistings as a whole or anything (and negl, they are fantastic for building up a design portfolio!), and my disappointment with how the network is run aside...I'd rather spend time at something that's been carefully crafted both outside (layout) and in (content).
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Date: 1 Nov 2025 12:53 (UTC)And same here about fanlistings. I used to make them, or at least start them, with the intention that they'd eventually become shrines... but they never quite made that leap. In hindsight, I think fanlistings became a kind of creative crutch for me—a way to express fondness without confronting the deeper articulation of why. Which is why I'm steering clear of them this time. I want to build things that demand that sustained attention you described, where you have to sit with a character or work long enough to understand what it truly means to you, not just what it is 🖤
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Date: 2 Nov 2025 07:56 (UTC)I'm glad to hear that you'll make it possible to understand your precious subject in context without prior knowledge of Elden Ring! x) I'd regret not being able to grasp what you're building. And wow, you're already so far into it!!
I feel you about second-guessing every paragraph. I'm trying to get better about leaving editing for after drafting (especially after coming across several thoughtful texts on this matter last year, among others on someone's personal website), but it's difficult to withstand the temptation when editing is one of my favourite activities. I've been considering drafting an entire (small) shrine by hand at some point in the future, just to see what it feels like. After all, all my letter- and card-writing attest that I am perfectly capable of writing pleasing things without need for obsessive editing… I just need to have courage!! >:(
Also, I admire your focus on CSS animations (and your usage of it on your new hub)… I've seen select webmasters make use of them more frequently lately on fansites, but can't imagine directing my attention to it myself haha. It will be lovely to see your aesthetic in this space.
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Date: 2 Nov 2025 10:41 (UTC)no subject
Date: 3 Nov 2025 10:40 (UTC)I have three equally important goals for my shrine:
I want to make sense of my feelings on the subject and to lay those feelings to rest by finding the precise words to conserve them.
I want to establish some links: between the subject and the two poems I associate with it, or at least the particular kind of pain they evoke (unsurprisingly, this is also to sort out these poems emotionally for myself), between the two poems themselves, and between the lyrical interpretation of the subject and the site's design.
I want to create a shrine whose substance is not made up solely or predominantly of textual content (in the sense of personal writing) so as to explore and demonstrate what kind of shapes a shrine may assume. (If people continue to think that making a shrine requires being able to write long texts and to analyze things verbally, especially now that other venues are available for strictly factual information, they will continue to think of themselves as unqualified – even if they carry love, have something to express, would like to make websites, can code, enjoy making graphics and/or like to collect information or images! – and then, idk, continue to hang out exclusively on social media or make sites that do not even attempt to communicate any of that personal love.)
To that end, I want to employ other elements that I am fond of in fan spheres and would love to see more of in shrine context, in this case the aforementioned poetry (in lieu of, say, song lyrics that used to be featured on shrines and layouts more frequently, in various forms, from headers to title tags, headings and music subpages) and also graphic edits. (One of the things I love the most about Tumblr are gorgeous graphic sets with a quote or some verses in the captions, at times from the work itself, at times from a different work or medium altogether, thereby establishing a link between the two. As a set, these works of art – fanwork! – may constitute analysis and interpretation of the subject by themselves, without need for writing.)
I was able to figure out the poetry part last month when it comes to how I want to integrate it structurally and contentually, and am looking forward to playing around with typography once it's time to design the site (as much as I dread the font questing). My biggest challenge will no doubt be the graphic edits, as I don't enjoy making graphics and the kind of style I envision isn't, well, something I've made much myself (texture-heavy, decorative, perhaps focus on colours/shapes), and the outcome will heavily depend on how much time I have to hunt down resources and experiment with them… As much as I dread it, I think it'll be an interesting exercise to make graphics that are neither just more-or-less uniform insert images (as on my other shrines, and typical of shrines in general) nor a layout header that has some design interdependencies/functions to consider.
I'm trying to get all the writing done by mid-December at the latest (ideally by the end of November!) so that I'll have sufficient time to play around with all the graphics I'm dreading… As intimidating as my ambitions are to myself, I'm glad for the challenge deadline and the reasons they give me to speed up the writing part and just get it done!!!
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Date: 10 Nov 2025 10:46 (UTC)A new skill I’d like to try out is storytelling through environment and design (not just placing facts), but letting the shrine itself narrate Fern’s emotional arc. I want each section to feel intentional, almost like walking through pages of her life. This is a change for me. In the past, I would usually fill my shrines with stats, basic information, and clear facts about a character. Now, I’m trying something different. I want to put more of my thoughts, my reflections, and my understanding of Fern’s story into the space, so visitors can feel her life, not just learn about it.
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Date: 23 Nov 2025 09:22 (UTC)Christina, I like how you describe this shift in your shrine-making so consciously, and am eager to see how your shrines evolve and how you express your own reception of your shrine subject(s) in the space that you carve out! x)